Breakout Chester: Disturbed

By | March 20, 2019

by Breakout Chester (website)

42 Bridge Street Row, CH1 1NN


2-5 players

Languages: EN

60 minutes

Your colleague, and friend, PC Richards has been missing for over a week. His last known location is an old abandoned warehouse on the outskirts of town which he had gone to investigate one night after work. His obsession with a closed kidnapping case had left him paranoid and wanting to investigate more.
You decide to go to the abandoned warehouse to see if you can find any clues as to where he may have gone. You come across a gruesome crime scene. You have 60 minutes, whilst the tech team have the alarms disabled, to investigate and discover the fate of your friend.
show full description

Overall rating

Rated between 20 and 30 out of 5

based on ratings from 9 users
combined with 4 pro reviews

Your review

Player reviews

Philip & Gemma rated this:Rated between 40 and 40 out of 5
Played: 30 Dec 2017 Team size: 2 Outcome: Successful escape!
quite difficult😨creepy

The sheer amount of padlocks in this room is what makes it challenging, not necessarily the actual puzzles themselves. However as a 2, we loved being kept on our toes for the whole game and felt pretty tired once we had finished!

It has a nice balance of horror theming without being scary. We really enjoyed ourselves and as they listed it as 5* star difficulty, we were really chuffed when we finished.

Arjay Henshall expert rated this:Rated between 30 and 30 out of 5
Played: 24/07/2020 Team size: 2 Time taken: 58.14 Outcome: Successful escape!

A fun yet challenging game.

The first part of this game has some very bland decor, expanding into something a lot better as the game progresses. 

This is one of them games that had a few complex puzzles that you know how to solve, but simply struggle with with executing them. If you are not very good at this type of puzzle, you're stuck and cannot progress

Some good puzzles and some to trip you up but with a go

Mynameisntjeff rated this:Rated between 30 and 30 out of 5
Played: Team size: 5 Time taken: Outcome: Failed 🙁
roberts0502 rated this:Rated between 40 and 40 out of 5
Played: 26 Jul 2022 Team size: 4 Time taken: 51:00 Outcome: Successful escape!
quite difficult😨creepy
Anonymous rated this:Rated between 35 and 35 out of 5
Played: 07/05/2018 Team size: 3 Outcome: Successful escape!
Anonymous experienced rated this:Rated between 30 and 30 out of 5
Team size: 5 Outcome: Successful escape!
Wesley Mead expert rated this:Rated between 40 and 40 out of 5
Scotus0 experienced rated this:Rated between 35 and 35 out of 5
Played: 30/10/2018 Team size: 2 Time taken: 56:55 Outcome: Successful escape!

A Hair-Raising Hospital

A horror-themed room seemed appropriate for this time of year!


As part of a SWAT team, investigate the whereabouts of missing PC Richards, who may have last been seen at a seemingly abandoned hospital.


A fine mixture, and accurate level of difficulty for the four-star rating (NB: it's now been increased to five-star, so may have changed since my attempt). There wasn't anything to blow your mind; it was rudimentary puzzle-solving.


Inexact. I'd accept the escape room trope of 'serial killer's lair', but apart from a steel gurney and one or two other bits, it had nothing else that correlated with a disused hospital or its corridors.

Final Comments

If we were part of a SWAT team then surely our weapons would have made us feel safe. Either way, this was a fairly spine-chilling challenge that made me feel a little suspenseful at times. Take a team of four to blitz it, go as a pair for more of a challenge.

Reviews by escape room review sites

A review of four games we played in mid-2017 at Escapism and Breakout in Chester and Clue HQ Warrington. Dungeon of Doom and Teleporter were both solid games while Amphitheatre and Disturbed paled in comparison.
While Disturbed is a traditional, padlock-heavy escape room, it's a good example of how that doesn't have to be a bad thing. It uses a horror theme but is definitely a puzzle room not a scare experience.
It's not a huge space, though didn't feel cramped with a team of four. The use of video at the beginning and mid-way is a nice way to reinforce the theme and give more of a story to it. However, what I really enjoyed is the way the puzzles divided up well across the whole team. At most points t...

Not a huge amount to do with a major reset error at the start (Played on the day it opened and so will have gone under chance since then)

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)